Top 5+ most difficult to play General Military Mobile
Each minister in the Mobile Union has different skill sets, has different attributes and when combined, will create different gameplay. Therefore, the difficulty of using generals is also different, in this article Quantrimang will list the generals with the highest difficulty to maximize their effectiveness.
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General most difficult to play General Union Mobile
4. Valhein
The first and easiest name on this list is enough for you to see how harsh the list is. Possesses a set of skills with high accuracy, and also has the most basic range in the Coalition. So what makes Valhein in this list?
It is if you want to play Valhein, there must be two different schools, and both schools have extremely obvious, first style and quite common deficiencies in the previous versions of the assassin Valhein, the mage. Valhein uses Exorcism to stun and attack an opponent with a Silver Bullet that has 6 times more damage at close range. Valhein will be able to inflict an amount of damage of 7,000 on the opponent by about 2,000, an enormous number.
However, when he wants to inflict damage on someone in the battle, Valhein does not work very well and must play Gunner school, Valhein needs the attack speed, the more he can fight, the faster and faster Valhein will run Various types of gas renders.
Equip the Gunner, the Hungry Claw is the most attractive in the power of the Gunner. While the style of Fenrir Fangs is gradually gaining popularity with the high-risk Gunners, Yorn and Joker are able to gain critical damage to their lives.
However, Valhein's weakness is that the damage done at first is very low, not making much difference from other Gunners, only when he is in the middle and the end of the game does he show his superiority.
3. Murad, Nakroth
Nakroth at his peak was once considered the most difficult-to-use General Mobile General. Unfortunately, he lost that position to someone else. Nakroth's skill set can go ganking early without the need for a final move, but he can't compare with other Assassins.
In the middle and the end of the game, Nakroth needs to make good use of the cool between the attacks in the fighting, waiting for the General to launch the combat and then hook behind the enemy squad to attack. Then beat the enemy's blood generals like Gunners, Wizards, and Supporters.
As for Murad's No-Time Guest, the difficulty to control this general is not only in the effective use of his skill set, but also the difficulty of choosing on the gear as well as the maneuvering style of This is the Lost Time.
First of all, let's talk about the hero, Murad has quite a small amount of blood, and the chance of being shot by Violet after only one shot is very high if he doesn't count Violet's cooldown at the end of the battle. If you want to hide from Violet's bullets, then there is only the way to use Infinity Photo, but the difficulty of using it must be exactly what you should use. Only two things said that Murad was one of the most difficult players in the Mobile Union.
2. Airi, Lauriel
First of all, Airi, this girl has the same fighting style as Murad, only one thing is that when using the ultimate attack to slash the enemy, Murad only slashes with 5 shots and runs out. As for Airi, he was constantly slashing like crazy, so Murad was the Assassin, and Airi had to be a Gladiator to stand the fire in the midst of fighting.
Her only steep damage is mainly from Long Sword, so those who are new to Airi will not be familiar with this game and she is underestimated by many gamers. However, the damage to Airi's hand is extremely strong, even it contributes to reducing the sword's reaction. So, if you want to play Airi well, you must learn how to attack your hands continuously.
The downside of the Great Angel Lauriel is the shortest skill range among the Magi, even if compared to Mganga, the Ignis Lauriel still loses in the distance. Because of such a short range, Lauriel needed to equip a variety of resilient, optional items and then flapped her wings to promote the effectiveness of fighting.
Lauriel at the beginning of the game should bring a healing aid, if you want to hack the opponent's brain, you should bring the speed. And need to keep the distance to farm soldiers quickly, and should wait for the enemy team to leap into the fighting. As soon as Lauriel becomes stronger and it is very difficult to die if she encounters an uncompromising squad, has an intrinsic cloak of ice and ice, just beating it can slow the goal.
At this point Lauriel only has weaknesses that are easy to run out of mana if using unreasonable skill and especially Lauriel is very afraid of Violet if Violet is green.
1. Superman
Superman has an extremely difficult gameplay. No description is needed, just by looking at him at the top of this ranking, you already know. First, to maintain the superhuman intrinsic, you have to move constantly and relentlessly, resting that you have to accumulate internally from the beginning.
Also Superman is the first general to use his face-to-face skills, normally if you're used to using the right joystick skill, with Superman, you'll have to use the right joystick skill together. with moving the joystick on the left in the direction of movement. With such a way, it will take a long time for gamers to get used to this way. A control that can make gamers . quite tired.
Let's see, at first you can open the fight with a powerful knock from Superman, then blow a breath of superpower to add and turn on the Steel Man to fall out of the fight. When the bar is full, return to firing the laser one more time. This is enough to break the whole fighting, because Superman's basic damage is very high, it sounds like criticism, but the concern here is that you can run out of fighting. Very hard.
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