- Multithread (Multithread) in C #

[Thread in c #] A thread is defined as an execution path (execution path) of a program. Each Thread defines a single control line. If your application includes complex and
- Property (Property) in C #

Properties - Property is the member named for the Layer, Structure, and Interface. Member variables or methods in a class or structure are called Fields. Attribute is an
- What is C #

C # is a simple, modern, general-purpose, object-oriented programming language developed by Microsoft and approved by the European Computer Manufacturers Association (ECMA) and
- Installing C # environment

In this chapter, we will introduce the tools needed to install the C # environment. We mentioned that C # is part of the .Net Framework and is used to write .Net applications.
- C # program structure

Before learning how to build C # programming language blocks, we should explore the basic C # program structure.
- Basic C # syntax

C # is an object-oriented programming language. In an object-oriented programming method, a program of diverse objects that interacts with the ways of action. Actions that an
- Data type in C #

Value type variables can be assigned a value directly. They are inherited from the System.ValueType class.
- Convert data types in C #

Converting data types in C # is to convert one data type to another. It is also known as Type Injection.
- Array (Array) in C #

An array stores a set of fixed-size elements in the same type. An array is used to store a data set, but it is often more useful to think of an array as a set of variables of the
- String (String) in C #

In C #, you can use strings (strings) as array of characters. However, it is more common to use string keywords to declare a string variable. The string keyword is an alias for
- Structure (Struct) in C #

In C #, a structure is a data type. It helps you create a single variable that keeps relevant data of diverse data types. The keyword struct in C # is used to create a structure.
- Class (Class) in C #

When you define a class in C #, you define a blueprint for a data type. This does not really define any data, but it defines the meaning of that class name. That is, what an