Dota 2 7.22c Update Information
Dota 27.22 update has been released to gamers, bringing many changes to Heroes. And below are the details about Dota 2 game update 7.22c.
Dota 2 7.22c brings balance to the heroes, the adjustments do not only change on a few Heroes but include all, some of them are buffs, some of them are nerfs and the rest include changes to talents.
- PC version download link: Dota 2 for PC
Detailed information about Dota 2 update 7.22c
1. Item changes
Ring of Basilius
- Damage received increased from 7 to 8
2. Changes in Heroes
Axe
- Base movement speed increased by 10
Batrider
- Fling Lasso cooldown increased from 100/80/60 to 100/90/80
Bloodseeker
- Base armor increased by 1
Bristleback
- Base damage increased by 3
Chaos Knight
- Mana cost when using Chaos Bolt reduced from 140 to 110/120/130/140
Chen
- Divine Favor no longer provides +4/8/12/16 damage
- Now replaces Recall with Holy Persuasion with 60 second cooldown
- Divine Favor HP regen increased from 1/2/3/4 to 2/3/4/5
- Holy Persuasion now provides +8/16/24/32 damage
- Penitence Manacost increased from 70 to 70/80/90/100
- Talents
+ Level 10 Talents: +35% XP Gain to +30%
+ Level 15 Talents: changed from +10 Divine Favor damage to +20 Holy Persuasion damage.
+ Level 15 Talents: changed +7 Armor to -30s Divine Favor Cooldown
Clinkz
- Talent
+ Talent level 10: Changed from +5 Amor to +8 Agility
+ Talent level 10: Changed from +12% Magic Resistance to +10 Strength
+ Talent level 15: Changed from +15 Strength to -30s Burning Army Cooldown
+ Talent level 25: Changed from +3s Strafe Duration to +4s
Clockwork
- Battery Assault: Cooldown reduced from 32/28/24/20 to 24/22/20/18
Dark Seer
- Surge: Reduce skill effect from 30/45/60/75% to 25/40/55/70%
- Talent
+ Talent level 20: Changed from +100 Ion Shell Damage to +80
Dark Willow
- Base attack speed increased from 100 to 115
- Shadow Realm: Time to deal maximum damage reduced from 4 to 3.5 seconds
Dazzle
- Bad Juju: Increased cooldown reduction ratio from 0/35/50% to 26/38/50%
- Talent
+ Talent level 10: Changed from +200 Health to +30% XP Gain
Dragon Knight
- Basic Intelligence +3
- Talent
+ Talent level 10: Changed from -25% Breathe Fire Damage Reduction to -30%
+ Talent level 15: Changed from +350 Health to +400
Elder Titan
- Astral Spirit: Damage increased when hitting each hero increased from 15/30/60/80 to 20/40/60/80
Enchantress
- Impetus: Increased range from 550 to 575
- Enchant: Cooldown reduced from 22/18/14/10 to 20/16/12/8
Enigma
- Intelligence gained per level reduced from 3.9 to 3.6
Faceless Void
- Chronosphere: Chronosphere range increased from 425 to 450
- Time Lock: Increase Time Lock rate from 10/14/18/22% to 12/16/20/24%
Huskar
- Life Break: Slow rate increased from 40/50/60% now fixed at 60%
Invoker
- Base armor increased by 1
IO
- Attack range reduced from 575 to 500
- Base armor increased by 1
- Strength gained per level increased from 2.5 to 3
- Tether
+ Regen rate reduced from 105/120/135/150% to 90/110/130/150%
+ Tether when canceled will have 0.25 second cooldown
- Spirits: No longer slows
- Talent level 10: Changed from 20% XP Gain to Spirits slow
Keeper of the light
- Will-O-Wisp: Increased range from 675 to 700
Calendar
- Base Intel increased by 2
- Sinister Gaze: Cooldown reduced from 30 to 30/28/26/24
- Chain Frost: Damage increased from 250/375/500 to 250/400/550
- Talent
+ Level 25 talent changes slow duration from 50% to 60%
Luna
- Base health regeneration increased from 0 to 0.5
Medusa
- Strength gain per level increased from 1.3 to 1.5
Mirana
- Base mana regen increased from 0 to 0.4
- Starstorm: Reduced cast point ratio from 0.5 to 0.4
Morphing
- Cooldown increased from 17/15/13/11 to 20/17/14/11
- Mana cost increased from 140/155/160/165 to 150/155/160/165
Necrophos
- Heartstopper: HP regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
- Heartstopper: Mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5
Nyx Assassin
- Base health regen reduced from 3.25 to 2.5
- Spiked Carapace stun duration reduced from 2.25 to 2
Phantom Lancer
- Juxtapose for shadow damage increased from 16% to 18%
- Talent
+ Level 10 Talent increases Evasion rate from 15% to 20%
Phoenix
- Fire Spirits: No longer causes cast point interruption between shots
- Icarus Dive: Cooldown reduced from 36 to 36/34/32/30
Puck
- Base health regen increased from 0 to 0.5
- Talent Dreamcoul level 25 no longer requires enemies to be within Puck's attack range, but only requires Puck to be within 200 range of the circle.
- Talent
+ Talent level 10 changed from +5 All Stats to +6
+ Talent level 10 changed from +125 Cast Range to +150
+ Talent Dreamcoil level 25 increased the interval between 2 attacks from 0.6 to 0.7
Sand King
- Strength gained per level reduced from 3.2 to 3
- Sandstorm: Mana cost increased from 60 to 75
Shadow Shaman
- Base attack speed reduced from 100 to 90
Skywrath Mage
- Concussive Shot: Damage increased from 70/140/210/280 to 100/160/220/280
- Talent
+ Level 10 Talent changed from +8 Intelligence to +30XP Gain
Slardar
- Base health regeneration increased by 0.5
Sven
- Storm Hammer stun duration reduced from 1.7/1.8/1.9/2 to 1.4/1.6/1.8/2
- Warcry: Mana cost increased from 40 to 60
Terrorblade
- Strength gained per level increased from 1.5 to 1.7
Timbersaw
- Base strength increased by 2
- Base Mana Regen increased from 0 to 0.25
Tinker
- March of the Machine: Mana cost reduced from 145/150/165/190 to 130/150/170/190
- Talent
+ Level 15 Talent changed from +30 Movement Speed to +150 Gold/Min
+ Level 15 Talent changed from +10% Spell Lifesteal to +15%
+ Level 20 Talent changed from +8 March of the Machine to +10
Treant Protector
- Base armor increased by 1
- Overgrowth root duration increased from 3.25/4/4.75 to 3.5/4.25/5
Troll Warlord
-Melee Whirling Axes: damage reduced from 75/125/175/225 to 50/100/150/200
Tusk
- Base running speed +5
Underlord
- Base Armor +1
Undying
- Bug fix + Tombstone Attack talent not healing the correct amount of health
- Fixed Soul Rip not healing Tombstone
- Soul Rip
+ Maximum unit count reduced from 10/12/14/16 to 8/10/12/14
+ Damage/Healing increased from 10/12/14/16 to 8/10/12/14 per Unit
Vengeful Spirit
- Magic Missile: Cooldown reduced from 10 to 9
Warlock
- Fatal Bonds: Reduced damage dealt from 13/17/21/25% to 12/16/20/24%
- Talent
+ Talent level 10: Changed from 13/17/21/25% to 12/16/20/24%
Weaver
- Geminite Attack: Damage + bonus increased from 10/20/30/40 to 10/25/40/55
Above is detailed information about Dota 2 update 7.22c . If you experience lag while playing Dota 2, you can refer to our way to increase FPS Dota 2 for a better gaming experience. Wish you have a good time playing the game.
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