Developed by Netease, it is not uncommon for Life After to receive a lot of attention from the community, things were even better when the PC version of the game also launched late last year.
The plot has depth and compelling gameplay
Unlike other games in the form of instant noodles, Life After has a clear and seamless storyline, rather than just following the task of guiding and abandoning like many other games. Life After is set in the post-apocalyptic world with Zombie and the mutant creatures are spreading everywhere, the main character will survive and grow his shelter over time.
I don't usually have much sympathy with survival games that are developed on mobile phones, because they often have a lot of content removed or stuffed with a lot of useless things, how to create a feeling of 'variety'. Virtual deceive the player, but essentially nothing. Fortunately, Life After doesn't follow the same path, because after the initial tutorial you will realize you will be given a deserted house as the starting point, then find a way to build it up. as well as turn it into his base.
Like many other survival games, Life After also owns a variety of construction and crafting systems. You will collect materials such as wood, stone, iron ore and many other things to fix your abandoned house, customize each window to the surrounding scenery and the defense system if necessary. Life After provides a remarkable level of detail despite it's just a mobile game, compared a bit, Life After is quite similar to the free-living genre like Rust.
Zombies in Life After appear permanently around the player's house, but this is a survival game so things are very different, we will try to avoid these zombies as much as possible to save bullets. Every tool in the game has a certain durability, so there will be no curtain of slamming or making rambo roaring alone against all, most of the time you will spend on building the base. Not going out to be a hero.
This style of play is actually more suitable for Life After, because mobile games often have fast and simple tempo but are also very boring. By focusing on the survival and construction segment, Life After will keep users longer, rather than throw them a bunch of weapons and then just like that superhero. On the other hand, the game also has a physical system, so you have to balance the activities of the day and what type is, developing the base is the first thing to do.
The plot in Life After is quite simple and has a more supportive type of player, but at least it tells us about the world that is happening, as well as there are many other monsters besides Zombie. Of course, I never appreciate the plot of mobile games, but at least Life After can do this at a temporary level, not a mess for it.
Playing on PC is quite smooth
Originally a mobile game, Life After also had a PC version at the end of last year, basically the whole gameplay was kept different from the controls. The game is quite similar to the third-person shooter, move with 4 WASD buttons and interact on the menu with the mouse. The only bad thing is that it can't do aiming like traditional shooters, you have to move the bull's eye to the target then click the bullet icon to shoot (like on mobile), in fact This is to be expected.
There are many Life After servers and you can choose the one closest to you, the number of players in this game is extremely large so we will not be afraid to get lost. I quite like the way Life After customizes according to the player style, you can solo or party with other players, because the game is not like other MMORPGs that require us to have teammates to play. okay, survival doesn't mean there's a lot of people anyway.
The image in Life After is quite good, if not excellent, in terms of mobile game standards, moreover the character formation in the game is not in the slightly goofy face pattern of Chinese games, so It is quite accessible to the world community. I just do not like the point that the menu of the game layout is very complicated and lacks shortcuts in the PC version, which makes it difficult to experience as well as make the player operate quite slowly.
Life After is a pretty good game on the topic of survival and it is rare that a game of this type has a PC version, a pretty good choice for those who want to experience or change the wind a bit, especially with heaps of bombs. ton has just launched in the past time.