Macromedia Flash - Push objects away from the cursor

This tutorial will show you how to make a flash file with the effect of pushing the object away from the cursor by using some Action Script fragments in Flash 8. Let's look at the following example file.

This tutorial will show you how to make a flash file with the effect of pushing the object away from the cursor by using some Action Script fragments in Flash 8. Let's look at the following example file.

Step 1

Create a new flash file, choose Modify > Document ( Ctrl + J ) and set Width to 300px and Height to 250px and Frame rate to 70fps.

images 1 of Macromedia Flash - Push objects away from the cursor
Images 1 of Macromedia Flash - Push objects away from the cursor

Step 2

Create or Import ( Ctrl + R ) any object and convert it into a Movie Clip

images 2 of Macromedia Flash - Push objects away from the cursor
Images 2 of Macromedia Flash - Push objects away from the cursor

images 3 of Macromedia Flash - Push objects away from the cursor
Images 3 of Macromedia Flash - Push objects away from the cursor

Step 3

Double-click the newly created Movie Clip (opject) to enter the edit object

Step 4

Then add a new layer and name it action.

Step 5

Select frame 1 of layer action, open the Action Script Panel (F9) and include the following code:

x00 = _x;
y00 = _y;
MAAI = 400;

Step 6

Select frame 2, press F6 key to open the Action Script Panel (F9) and enter the following code:

x0 = _x
y0 = _y
x = _root._xmouse
y = _root._ymouse
a = x-x0
b = y-y0
r = Math.sqrt (a * a + b * b)
quer_fugir_x = this._x- (a / r) * MAAI / r
quer_fugir_y = this._y- (b / r) * MAAI / r
quer_voltar_x = (x00-x0) / 2
quer_voltar_y = (y00-y0) / 2
this._x = quer_fugir_x + quer_voltar_x
this._y = quer_fugir_y + quer_voltar_y

Step 7

Select frame 3, press F6 key and enter the following script:

gotoAndPlay (2);

Step 8

Select frame 3 of layer 1 and press F5

images 4 of Macromedia Flash - Push objects away from the cursor
Images 4 of Macromedia Flash - Push objects away from the cursor

Step 9

Return to the main scene (Scene 1), multiply the object several times and place it in the corresponding positions as in the example above.

Download the example file.

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