Instructions on how to create 3D effects and objects in Photoshop

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Create 3D objects from 2D images

Instructions on how to create 3D effects and objects in Photoshop Picture 1Instructions on how to create 3D effects and objects in Photoshop Picture 1

Photoshop can create a series of basic 3D objects using 2D layers as a starting point. After creating the 3D object, you can move it in 3D, change the display settings, add light or merge other 3D layers.

  1. Convert 2D layers into 3D postcards (with 3D properties). If your original layer is a text layer, the transparency will be retained.
  2. Wrap 2D layers around 3D objects, such as cones, cubes or cylinders.
  3. Create 3D in grid form from grayscale technical information in 2D images.
  4. Simulation of metalworking techniques called repoussé by squeezing a 2D object in 3D space.
  5. Create a 3D volume from the HDR (Multi-frame) file, such as the Digital Imaging and Communications in Medicine (DICOM) file. Photoshop combines individual files into 3D objects that you can manipulate in 3D and observe from any angle. You can apply various 3D volume creation effects to optimize the display of other materials during the scanning process, such as bone or soft tissue.

Instructions on how to create 3D effects and objects in Photoshop Picture 2Instructions on how to create 3D effects and objects in Photoshop Picture 2

See also: Instructions for separating photos from the background in Photoshop

Create 3D postcards

Note: You can add 3D postcards to an existing 3D scene to create shading display surfaces and reflect other objects available in the scene.

Instructions on how to create 3D effects and objects in Photoshop Picture 3Instructions on how to create 3D effects and objects in Photoshop Picture 3

1. Open a 2D image and select the layer you want to convert to a postcard.

2. Select 3D > New 3D Postcard From Layer .

  1. Layer 2D is converted into 3D layer in the Layer panel. 2D layer content is applied as a material for both sides of postcards.
  2. The original 2D layer appears in the Layer panel as the Diffuse texture map for the 3D postcard object.
  3. 3D layer retains the original 2D image size.

3. (Optional) To add a 3D postcard as a plane surface to a 3D view, merge the new 3D layer with the existing 3D layer containing other 3D objects, then arrange if needed.

4. To retain the new 3D content, export the 3D layer in 3D file format or save it in PSD format.

Create 3D shapes

Instructions on how to create 3D effects and objects in Photoshop Picture 4Instructions on how to create 3D effects and objects in Photoshop Picture 4

Depending on the type of object you choose, 3D model results may contain one or more meshes. Spherical Panorama option maps the panoramic image inside the 3D sphere.

1. Open a 2D image and select the layer you want to convert to 3D shape.

2. Select 3D > New Shape From Layer and select a shape from the menu. The shape consists of single mesh objects such as donuts, spherical or conical shapes; as well as other grid-shaped objects like cones, cubes, cylinders, soda cans or wine bottles.

Note: You can add a custom shape to the shape menu. The shape is a 3D Collada model file (.dae). To add a shape, place the Collada model file in the PresetsMeshes folder inside the Photoshop program folder.

  1. Layer 2D is converted into 3D layer in the Layer panel.
  2. The original 2D layer appears in the Layer panel as the Diffuse texture map. It can be used on one or more surfaces of new 3D objects. Other surfaces can be assigned a default Diffuse texture map with default color settings. See an overview of the 3D control panel.

3. (Optional) Use the Spherical Panorama option if you are using panoramic images as 2D inputs. This option converts a full 360 x 180 degree Panorama image into a 3D layer. When switching to 3D objects, you can draw Panorama areas that are often difficult to access, such as poles or straight-line positions.

  1. The difference between Panorama and 360-degree photos
  2. The camera takes a 360-degree panoramic shot with a push of a button

4. Export 3D layer in 3D file format or save in PSD format to retain new 3D content.

Create 3D images in grid form

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The New Mesh from Grayscale command converts the grayscale image into a depth map, which translates brightness values ​​to a surface of different depths. Brighter values ​​create floating areas on the surface, darker values ​​create lower areas. Photoshop then applies depth maps to one of four logical geometry to create 3D models.

1. Open a 2D image and select one or more layers that you want to convert to 3D images in grid form.

2. (Optional) Convert images to grayscale mode. Select Image > Mode > Grayscale or use Image > Adjustments > Black & White to fine-tune dark-level conversion.

Note: If you use an RGB image as input when creating a grid, the green channel is used to create the depth map.

3. (Optional) Perform gray image adjustment if necessary to limit the brightness value range.

4. Select 3D > New Mesh From Grayscale , then select an option in the grid.

  1. Plane: Applying depth map data to a flat surface.
  2. Two-Sided Plane: Create two reflecting planes along the central axis and apply depth map data to both planes.
  3. Cylinder (Cylindrical): Applying depth map data out of the center of the vertical axis.
  4. Sphere (Spherical): Applying depth map data out of the central point.

Photoshop creates a 3D layer in a new grid. It also creates Diffuse, Opacity and Planar Depth Map for 3D objects, using the original gray or color layer.

You can re-open Planar Depth Map as Smart Object (actually a file embedded in another file) any time you want and fix it. When saving it, the grid will be restored.

Note: The Opacity texture map does not appear in the Layer palette, because that map uses the same texture file with the Diffuse map (the original 2D layer). When two texture maps move to the same file, the file will appear only once in the Layer panel.

See also: Photoshop shortcuts help you work faster (part 1)

Create 3D animation

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Using timeline Photoshop Animation, you can create 3D effects to move 3D models through space and change the display over time. You can apply animation effects to any of the following attributes of the 3D layer:

  1. 3D object or camera position. Use 3D position or camera tools to move 3D models or cameras over time. Photoshop can turn the frame between position or move the camera to create smooth motion effects.
  2. 3D display setting. Change render mode, with the ability to transform transformation between several render modes. For example, changing the Vertices mode to Wireframe over time to simulate the model structure.
  3. 3D section. Rotate a cross section to show a section that changes with time. Change the cross section setting between frames to highlight different model areas in animation.

For high-quality animations, you can render each animation frame by using the Render for Final Output settings.

Please refer to the video on how to create 3D effects from images in Photoshop below:

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