Guide the Lighting Arena for the Truth Arena Season 2

Instructions for building the Light squad in the article below, you will know what to do with this squad in every stage of the game.

The lineup of Light in the Arena of Truth Season 2 seems to be one of the strangest squads and also one of the strongest squad in Season 2 DTCL.

With strong ability to recover, increased attack speed continuously, possessing a huge source of damage, the Light team is a good late game team. Below is a detailed guide for the Lighting team in DTCL 2.0.

  1. The equipment list appears along with the Bandit Gloves on the level in the Arena of Truth
  2. New stages in the Arena of Truth 9.22
  3. Some tips to help you advance to the Top 4 easily in the Arena of Truth

How to build Light DTCL squad in season 2

The hero needs to be in the Light squad

The basic Light lineup can be combined with many other squads but it is still indispensable for the basic generals in the squad. This is the soul that creates healing that is almost unbeatable and can wipe out everything.

The Light squad buff is when a Light champion dies, the remaining Light champions will recover 25% of their maximum health and increase their attack speed until the end of the game with:

  1. 3 Light = + 10% attack speed
  2. 6 Light = + 20% attack speed
  3. 9 Light = + 35% attack speed

Picture 1 of Guide the Lighting Arena for the Truth Arena Season 2

The swordsman and the warden

Picture 2 of Guide the Lighting Arena for the Truth Arena Season 2

Leading the line is General Cai Prison who helps deal damage, and sweeps forward to create conditions for the back row to create as much damage as possible. Warden will have his armor increased as follows:

  1. 2 Cai Warden = 125% increase in total Armor
  2. 4 Warden = 275% increase in total Armor
  3. 6 Warden = 450% increase in total Armor

Adding Yasuo will add an extra attack buff for Swordsman, giving the backline more damage if the back row does not do enough. The attack adds enough damage to carry the weakest damage of the squad during the mid game.

Strengths and weaknesses of DTCL Lighting team 9.22

Strength

Picture 3 of Guide the Lighting Arena for the Truth Arena Season 2

  1. Resist, resilience, damage ability are all in the Light squad
  2. Extremely strong squad for fighting late game.
  3. Chess is easy to find, easy to play with many squads.

Weakness

Picture 4 of Guide the Lighting Arena for the Truth Arena Season 2

This is a squad that needs a lot of slots, so it will take 8 or 9 cells to get a complete lineup. It takes a lot of money to gain experience so there is less chance of refreshing the store to upgrade the champion.

The main damage is lacking because most of the damage is concentrated from Vayne. The strength of the Light squad is often late, so you need to know how to handle the mid game skillfully, it is easy to lose a lot of blood.

How to play Light squad in stages

Early game

Picture 5 of Guide the Lighting Arena for the Truth Arena Season 2

A good team to start with as you will have 5 Light champions (Vayne, Nasus, Jax, Soraka, Aatrox). With Nasus early in the game, Vayne will have a pretty solid array of champions in the front line to be able to deal damage easily.

The regenerative power of Light is huge and the amount of attack speed increased in the early stages will help you be in TOP 4.

However, a little note, this is not a strong team in the early game. So if it doesn't work, customize it to stay in TOP 4 until you have a full list of important champions.

If there are any items, put all on Vayne because the damage at the beginning of the game depends on her.

Mid game

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The best squad for this stage will include the following champions:

  1. 6 Light: Nasus, Vayne, Soraka, Yorick, Jax, Aatrox.
  2. 2 Swordsman: Aatrox, Yasuo
  3. 2 Warden: Taric, Nasus

In the middle of the match, prioritize Vayne, and it is best to raise her to 3 stars. Accompanied by trying to perfect your squad, the chances of you losing at this stage is quite high because the level of resistance and damage is not enough if compared to other teams.

The important thing now is just to keep you from losing too much blood and no need to be in TOP 4 anymore. It can be said that this is the most difficult phase in the early game and if you pass this stage, the flip will become easy, it is true before suffering happy.

At the end of the game

Picture 7 of Guide the Lighting Arena for the Truth Arena Season 2

If there are already 9 slots, you will have a powerful force as follows:

  1. 6 Light: Nasus, Vayne, Soraka, Yorick, Jax, Aatrox.
  2. 2 Swordsman: Aatrox, Yasuo
  3. 2 Warden: Taric, Nasus
  4. 2 Crystals: Lux, Taric

You've just had to go through the toughest times in the squad and now your squad doesn't get bored of any squad. With a powerful general 7 gold Lux ​​will fly away the enemy color in just one note.

As long as you arrange your squad effectively, the rest of Lux will take care of, at this stage, the Light squad is already the most comprehensive squad with intense damage, fast healing, extreme resistance. Good makes the enemy squad just wait to die.

The above is the details of how to play the Light squad and build the Light squad in DTCL season 2. It can be said that this squad is very strong in the late game and can completely flip the deal with every squad although you have previously can be given "onions". If you know the skillful match in the middle of the game, you can completely expect TOP 1 position at the end of the game.

Update 01 November 2019
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