Table of Contents
Part 1 of 2:
Adding Materials
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Images 1 of How to Apply a Material or Texture in Blender Go to the "Materials" tab. -
Images 2 of How to Apply a Material or Texture in Blender Click the "New" button. -
Images 3 of How to Apply a Material or Texture in Blender Review the materials setting that appears. You can adjust the color and reflection (diffuse and specular) settings here. The intensity slider will adjust how prominent the reflection is, and the "hardness" slider will affect the sharpness.- For this example, an orange material with a soft reflection will be used.
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Images 4 of How to Apply a Material or Texture in Blender Press F12 to render the image. It should have the selected material applied to it.
Part 2 of 2:
Adding Texture
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Images 5 of How to Apply a Material or Texture in Blender If you want to add a texture to the model, go to the "Texture" tab. You can find it right next to the "Materials" tab, then click the "New" button. -
Images 6 of How to Apply a Material or Texture in Blender Click on the drop-down box next to the "Type" label. This will allow you to select a texture. The "Clouds" option will be selected for this example. -
Images 7 of How to Apply a Material or Texture in Blender Adjust the size and detail of the texture using these sliders.- For this example, a size of 0.1 and a depth of 6 will be used.
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Images 8 of How to Apply a Material or Texture in Blender Preview the texture will now . -
Images 9 of How to Apply a Material or Texture in Blender Adjust the color. If you don't want the texture to be a very saturated pink color (when will you need to use that?) go down to the "Influence" panel in the Textures tab and click on the color swatch.- Change the color to something more reasonable (for this example it will be a dark brown).
- The updated texture will show in the Preview panel.
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Images 10 of How to Apply a Material or Texture in Blender Press F12 to render the image. The texture has appeared; however it's a little stretched out. -
Images 11 of How to Apply a Material or Texture in Blender To fix the stretching, go to the Textures tab and adjust the Size sliders. Since the texture is stretched vertically here, the Z value will be changed to 3. This will squish the texture so it appears normally. -
Images 12 of How to Apply a Material or Texture in Blender Finished!
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