Valve does not block the use of AI, but will reject games that use AI that violate copyright
Valve discourages the use of assets created with artificial intelligence (AI) in PC Game development, but will take action against any titles that violate copyright laws.
Last month, Reddit user ' u/potterharry97 ' stated on the r/aigamedev subreddit that Valve doesn't want to release his game, which he says are assets created with artificial intelligence. The developer insisted that he changed these with his own hands, but was rejected for copyright issues and refunded for the credits he purchased.
In the context of the game industry is facing many problems due to the use of artificial intelligence tools in their work. Well-known publisher Valve, which owns the Steam gaming and distribution platform, now says it's just updating its policy further.
"We know that artificial intelligence is a technology that will always evolve, and our goal is not to hinder its use on Steam, rather, we are working to integrate it into our existing review policy," Valve stated in Polygon.
"To be clear, our review process is a reflection of applicable copyright and policy, not an opinion on our own. As these laws and policies change over time, our policies will change accordingly."
Allowing AI-generated works has been controversial recently, the most obvious example being probably plagiarism. In it, AI simply reuses existing works of art on the Internet, combines them and produces results according to the user's wishes.
Valve discourages the use of AI-generated assets in game development, but will take action against any game that uses AI that violates copyright. Basically, if Valve finds out that you don't own the rights to something, that content won't be accepted for submission to Steam.
However, Valve has not been clear on how to determine whether a game lacks a copyright license for a content. But they will refund all credits paid by users in such cases, while the company continues to refine its policies.
This also highlights how difficult it is for game publishers in general to evaluate products created with AI tools. They will pass these responsibilities on to developers seeking ownership of data sets from companies that make AI tools.
However, considering most AI tools can't claim legal rights to unpaid people's products, Valve's statement essentially acts as a separate ban on all such material.
You should read it
- How to Replace an RV Waste Valve Handle
- Nvidia shakes hands with Valve to bring the DLSS experience to Linux
- How to display adult-only games on Steam
- Valve set a record with 7 million Steam users at the same time
- Valve offers a wide range of In-Home Streaming services for gamers
- Valve's Steam Deck handheld game console, $400, can play PC games
- Valve is about to launch a new app that lets you play Steam games easily on Mobile
- How to buy games on Steam with a Visa card
- What is Steam machine? Is it worth it?
- Steam set a new record with more than 34 million concurrent online users
- Fix error 'Steam is temporarily unavailable, please try later'
- How to use Steam Play to play Windows games on Linux
Maybe you are interested
Valve launches Steam Game Recording, allowing players to capture, edit and share gameplay clips
Valve revealed information about the 6v6 shooting game
Valve updated the Steam Family Sharing feature for the first time in 10 years
Valve's Steam Deck handheld game console, $400, can play PC games
Nvidia shakes hands with Valve to bring the DLSS experience to Linux
Half-Life: Alyx and how Valve 'overthrows' what you already know about Half-Life