Test of audio and video processing
- Question 1. MPEG-4 standard compresses images according to the following principles:
- Objects in the image are separated and compressed according to different methods
- Objects in the image are compressed according to different methods and transmitted at different times
- The objects in MPEG-4 compression are images obtained from cameras and 2-D, 3-D images created on the computer, etc.
- A, B, C are all right
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- Question 2. In MPEG-4, "key signal" is used to:
- Floating the border of details in the image
- Show close-up objects (foreground) on the background image
- Determine the boundary between the background image and the detailed image
- B and C are all right
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- Question 3. In MPEG-4, motion vector is defined for:
- Block in VO
- VOC
- VOL
- GOV
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- Question 4. According to MPEG-4 standard, AC systems in DCT block are coded according to the method:
- Same as in MPEG-2
- RLC
- DPCM
- A, B, C are wrong
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- Question 5. In MPEG-4, the DCT coefficients are read from a 2-dimensional coefficient matrix according to:
- Zig-zag line as in MPEG-2
- Orbit from left to right, from top to bottom
- Use both ways
- A, B, C are wrong
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- Question 6. The sprite object in MPEG-4 is:
- Background scene is the same size as the display screen
- Background images are larger than the display size
- The image details are the largest in the image
- High frequency components of the image
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- Question 7. The sprite object in MPEG-4 can be transmitted:
- Before starting to transmit other multimedia data
- After the transmission of other multimedia data
- At the same time with other multimedia data
- A and C are the same
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- Question 8. The sprite object in MPEG-4 is encoded
- In the picture
- Approximate motion
- Approximate motion
- A, B, C are all right
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- Question 9. In any standard, the glare signal is sampled at all points according to the Nyquist theorem:
- Standard 4: 2: 0
- Standard 4: 2: 2
- Standard 4: 4: 4
- A, B, C are all right
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- Question 10. In the color triangle the unit exists:
- Colors with all different glare levels
- Colors with all different glare levels
- Colors with every dominant wavelength
- A, B, C are all right
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