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Question 1. MPEG-4 standard compresses images according to the following principles:
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Objects in the image are separated and compressed according to different methods
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Objects in the image are compressed according to different methods and transmitted at different times
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The objects in MPEG-4 compression are images obtained from cameras and 2-D, 3-D images created on the computer, etc.
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A, B, C are all right
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Question 2. In MPEG-4, "key signal" is used to:
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Floating the border of details in the image
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Show close-up objects (foreground) on the background image
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Determine the boundary between the background image and the detailed image
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B and C are all right
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Question 3. In MPEG-4, motion vector is defined for:
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Block in VO
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VOC
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VOL
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GOV
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Question 4. According to MPEG-4 standard, AC systems in DCT block are coded according to the method:
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Same as in MPEG-2
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RLC
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DPCM
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A, B, C are wrong
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Question 5. In MPEG-4, the DCT coefficients are read from a 2-dimensional coefficient matrix according to:
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Zig-zag line as in MPEG-2
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Orbit from left to right, from top to bottom
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Use both ways
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A, B, C are wrong
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Question 6. The sprite object in MPEG-4 is:
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Background scene is the same size as the display screen
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Background images are larger than the display size
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The image details are the largest in the image
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High frequency components of the image
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Question 7. The sprite object in MPEG-4 can be transmitted:
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Before starting to transmit other multimedia data
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After the transmission of other multimedia data
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At the same time with other multimedia data
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A and C are the same
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Question 8. The sprite object in MPEG-4 is encoded
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In the picture
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Approximate motion
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Approximate motion
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A, B, C are all right
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Question 9. In any standard, the glare signal is sampled at all points according to the Nyquist theorem:
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Standard 4: 2: 0
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Standard 4: 2: 2
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Standard 4: 4: 4
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A, B, C are all right
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Question 10. In the color triangle the unit exists:
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Colors with all different glare levels
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Colors with all different glare levels
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Colors with every dominant wavelength
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A, B, C are all right
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