In addition to the cat, the default character available in ScratchJR, students will add other characters to appear on the ScratchJR stage. This will teach students how to write programs with multiple characters in ScratchJR, combining characters or separating them when executing commands. Below is a guide on adding characters in ScratchJR.
- ScratchJR Quiz - Lesson 2 with answers
How to add characters in ScratchJR
Step 1:
On the Home screen, tap on the program you previously saved . Then, tap the plus icon on the left to add another character to the current program along with the cat.
Step 2:
At this point, you will see that there are many characters to choose from for the program.
Swipe up and down to find the character you want to add to the existing program. Tap on the character you want to add, then tap the checkmark to save it .
Step 3:
The result is that you will see the character added in ScratchJR. Below is the program frame where you can enter the new command for this character.
If you don't like this character, simply press and hold the newly added character as shown in the image, then press the red "x" to delete it . The newly added character will then disappear, allowing you to choose another character. However, please note that if you have added any commands, deleting the character will also delete the added commands.
Additionally, you can change the character's appearance by clicking on the pen icon .
Displays an interface allowing you to customize your character to your liking.
Step 4:
Returning to the program in ScratchJR, click on the newly added character to add a command. First, we click on the colored command block at the top.
Next, add the green flag command to run the program. Then, click on the pink command group to adjust the size of the character.
Step 5:
Click on the first pink command and you'll have the option to change the greeting for the character .
Then you just need to enter the new content for the character.
Step 6:
Now, continue by adding another block of code after the welcome block as usual, with the purple appearance block.
We can combine the movement command with the appearance command depending on the program requirements for the character.
You just need to click on the first command in the second character's program frame, and the program will be executed.
Step 7:
You can save this new program by clicking the yellow icon in the upper right corner.
Enter a name for the program and then click Done to save the name.
When you return to the Home screen, you will see the program you just saved.
Step 8:
If you want to create a new stage within an existing program, click the plus sign on the right side of the interface to create a completely new stage.