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Anime Squadron Tier List: Best Units by Role

Compare strong Anime Squadron units for damage, tanking, support, and farming, then build a balanced team instead of ranking every role by raw DPS.

Table of Contents

The strongest Anime Squadron team is not simply six high-damage units. A reliable lineup combines a main damage dealer, a front-line unit, support or control, and Fastwagon for economy when the mode rewards early income. This tier list is a snapshot for Update 2.5 and separates units by role so a specialist is not unfairly compared with a pure DPS character.

Balance updates, new evolutions, equipment, traits, and game mode rules can change a unit's value. Check in-game skill descriptions before spending rare evolution or reroll materials.

Anime Squadron units in a team lineup

Best damage units

TierUnitsWhy they stand out
SJotoro (Platinum), Madora (Six Path), Rizzuto (Six Path), Mighty Guy (8th Gate), Bralu (Legendary), Gometa (SSJ4)Top-end scaling, true or damage-over-time pressure, strong self-buffs, or unusually good survivability for a carry
AMadora (Gunbai), Woo (Shadow), Puppeteer (Transcendent), Shanron (Omega), Akoza (Demon), Rangaku (Demon), Tanjiro (Sun Breathing)Strong damage or valuable hybrid utility, but may require a particular mode, setup, evolution, or team
BGoki (SSJ4), Karashi (Sharingan), Vegata (SSJ4), Big Beard, Rizzuto (Sage)Useful progression choices or evolution steps that remain serviceable until a later carry is ready
CChoi, Igras, Shin, Tranks, ZaroEarly roster fillers that should receive only the resources needed to progress

The tiers describe general investment priority, not a guaranteed result. A well-equipped A-tier unit with the right trait can outperform a poorly built S-tier carry.

Top S-tier carries

  • Jotoro (Platinum): benefits from critical-hit investment and repeated critical effects. Build around the crit requirement rather than evaluating only the base panel.
  • Madora (Six Path): combines burn pressure with true damage and large meteor attacks, making the unit valuable against both groups and durable targets.
  • Rizzuto (Six Path): uses clones to contribute damage, healing, and defensive support. Nature-based allies can improve the overall package.
  • Mighty Guy (8th Gate): needs time to build Gate stacks, so the unit is stronger in long stages than in very short clears.
  • Bralu (Legendary): mixes damage and tanking through rage, thorns, and defensive effects. Position the unit where enemies can engage it.
  • Gometa (SSJ4): remains a strong long-term evolution target thanks to scaling damage and defensive tools. Goki's progression path matters, so avoid discarding required components.

Best tanks

Tanks protect carries by absorbing, redirecting, or avoiding damage. Their value increases in content where a pure-damage lineup cannot survive.

  • Puppeteer (Transcendent): a durable front-line choice that can contribute meaningful damage.
  • Bralu (Legendary): works as a hybrid carry and tank when rage and retaliation mechanics are used properly.
  • Shield Hero: can redirect damage and protect more fragile allies, making positioning important.
  • Skeleton Knight (Resonance): offers defensive value and can be paired with an important damage dealer for protection.
  • Big Beard: a practical early or mid-game hybrid, but usually loses efficiency to specialized endgame options.

Best support and control units

Support units should be ranked by the extra damage or survival they create for the entire lineup, not by their personal damage number.

  • Nazaka (Berserk): provides healing and cleansing while also affecting accuracy and dodge, making the unit useful against sustained pressure.
  • Caska (Resilience): offers damage amplification and faction-specific synergy; build the team to benefit from those effects.
  • Garu (Half Monster): is a flexible hybrid with damage, marking, defensive buffs, and status-effect interactions.
  • Shanron (Omega): contributes damage, tanking, and control. Ice-based slowing can help a team stall difficult enemies.
  • Jaseph (Old): can improve tank durability and reduce enemy reliability through accuracy and dodge effects.
  • Shinks: remains useful for damage reduction or dodge support in earlier rosters, even when newer supports have higher overall value.

Best farming unit

Fastwagon is the primary economy choice. Extra resources can accelerate upgrades and let expensive units come online earlier. Use an economy unit when the stage is long enough for the investment to pay back; replace it with combat utility in short modes where there is no time to recover the slot.

How to build a balanced team

A general six-slot structure is:

  1. Main DPS: the best developed carry available.
  2. Second DPS or boss specialist: covers the first carry's weakness.
  3. Tank: protects the damage line.
  4. Support: adds healing, buffs, debuffs, or control.
  5. Economy: Fastwagon when the mode allows a return on the slot.
  6. Flexible slot: another carry, tank, cleanse, faction enabler, or mode-specific counter.

Do not force this template when a stage has unusual rules. A short damage check may reward an extra carry, while a survival stage may need a second defensive or control unit.

Investment priorities for new players

  • Keep units needed for a known evolution path, especially when working toward Gometa.
  • Level one dependable carry before spreading materials across the entire roster.
  • Give support units only enough resources to survive and activate their utility unless their scaling justifies more.
  • Save rare trait rerolls for a unit that will remain in the team.
  • Match equipment and traits to the kit: critical damage, damage over time, tanking, and economy require different builds.
  • Re-test the lineup after an update instead of assuming an old tier position still applies.

A tier list narrows the choices, but stage mechanics and team synergy decide the result. Judge a unit by the role it performs, the investment it requires, and whether it improves the complete lineup.

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