Bring VR experience to the browser with WebVR

Oculus Rift, HTC Vive and other VR products have changed the future of technology. People might scoff at the idea of ​​VR headsets, but like the Internet in the 1990s, VR was the way of the future.

Oculus Rift, HTC Vive and other VR products have changed the future of technology. People might scoff at the idea of ​​VR headsets, but like the Internet in the 1990s, VR was the way of the future.

And thanks to WebVR, users have been able to integrate the Internet with VR with the powerful JavaScript API. The library is completely free, open source, and supported by the W3C, so it is the perfect library to use with virtual reality.

Bring VR experience to the browser with WebVR Picture 1Bring VR experience to the browser with WebVR Picture 1

WebVR is still in beta and you can only test it with browsers on VR headsets. Because of this, you can't really see live demos in your browser, but you can definitely try them out.

Most examples give warnings that the browser is not supported. But you can still see the idea behind what VR is and why WebVR can drastically change the way web developers create virtual reality on the web.

The Moz VR website is another great place to check live projects. Again, they work best with VR headsets but many of them have been built with WebVR.

WebVR API is actually supported in Firefox Nightly Build and upcoming versions of Chromium. It is an experimental library but proves that developers are interested in virtual reality, even on the web.

Bring VR experience to the browser with WebVR Picture 2Bring VR experience to the browser with WebVR Picture 2

In case you don't know who is managing the WebVR API, it is actually hosted on GitHub by the W3C team. This will become an official W3C specification.

This WebVR API has the opportunity to completely transform web games and interact with the web. It may take more than a decade for consumers to see the benefits, but WebVR has been born and will continue to grow.

If you want to try it out, you can download the source directly from GitHub's WebVR page (reference link: https://github.com/immersive-web/webxr ) with links to API specifications and documentation. Various dev resources to get started.

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