It will allow programmers to run their game or application on powerful Amazon servers, then the content will be transmitted to the user's device. We can still interact with software as usual, except that data processing will be done by Amazon's cloud platform. This idea is similar to NVIDIA's GameStream solution or Gaikai and OnLive's services. Programmers can write apps so that it works entirely on Amazon servers or just use AppStream as a support tool for handling heavy tasks.
AppStream currently supports application delivery to Windows, iOS, Android and Kindle Fire devices . Amazon says that they will support Mac next year, while other operating systems or the ability to run apps in the browser are not mentioned. For games, AppStream allows to stream images at a maximum resolution of 720p @ 30fps and requires the user's end device to have an Internet connection with speeds of 3Mbps or more. Network connection will be AppStream to achieve optimal efficiency with the smallest possible transmission time.
During the next test period, AppStream will be deployed in the eastern US region with the new Amazon EC2 G2 cloud system. A few months later, Amazon will bring its products to other regions.
The second tool is WorkSpaces with the ability to provide virtual desktop environments that can be managed and run entirely on Amazon servers. This service is aimed at businesses that need the coordination of many employees at the same time on a common platform. Amazon says its solution is half cheaper than the company installs and operates its own virtualization servers.
Once you use WorkSpaces, businesses can choose to install their own applications on these virtual machines or install Amazon-supplied items such as Microsoft Office, Adobe Reader, Firefox. WorkSpaces can be accessed from Windows and Mac computers as well as iPads, Kindle Fire or Android tablets with applications released by Amazon.
Video of AppStream introduction:
WorkSpaces introduction video: