Table of Contents
To unlock the Baby Nessie companion in Roblox Fisch's FischFright 3 event, complete the Headless Horseman's three quests in order: The Rescue Run, Stabilizing the Chapel and Nessie Expertise. Rescuing the baby alone does not award the permanent companion.
This is a limited-event questline. Check the live event timer and NPC dialogue before gathering the required fish; the same method may not remain available after FischFright 3 ends.

Find the Headless Horseman
Travel to Caustic Hallow through the Flying Dutchman near Moosewood docks. On the island, head past the Pumpkin King toward the river and ritual area, then climb toward the chapel. Speak to the Headless Horseman outside the gate to activate the first quest.
1. The Rescue Run: stop during flickers
- Enter the chapel and interact with Baby Nessie to pick it up.
- Move toward the exit while the lights are steady.
- Stop completely whenever the lights flicker. Resume only when they settle.
- Carry Baby Nessie outside and speak to the Horseman to complete the stage.
If the rescue resets, collect Baby Nessie again and use shorter movements between flashes. On touch controls, release the movement input when the flicker begins. The listed stage reward is three Frightful Caskets and 500 Treats; verify the reward in your quest panel.
2. Stabilizing the Chapel: land catches during flickers
The second stage reverses the timing rule: catch five consecutive FischFright-mutated fish in the Chapel Pool, with each qualifying catch landing during a flicker. Casting during a flash is not enough if the catch finishes after the lights settle.
- Accept the quest before fishing.
- Stay at the Chapel Pool and watch the lighting while reeling.
- Check the mutation and quest counter after every catch.
- When all five register, return to the Horseman.
Event relics may help with mutation chances; inspect their descriptions before using them. Some guides report that releasing a nonqualifying fish preserves the streak, but do not assume this works in every build. Watch the live counter rather than counting five fish in your inventory.
The listed reward is five Frightful Caskets and 825 Treats. The Horseman then moves inside the chapel.
3. Nessie Expertise: bring all three variants
Have Plush Nessie, Zombie Nessie and Ghoul Nessie available together, then speak to the Horseman inside the chapel. Read the turn-in dialogue and complete the final interaction to receive Baby Nessie.
Keep these fish until the quest is finished. Selling or otherwise using a required variant before the final check can delay completion.
What Baby Nessie does
The companion provides a variable fishing progress-speed benefit, reported as up to 25%, rather than a flat reduction to every catch's duration. Smaller fish and higher resilience give a larger benefit; larger fish and lower resilience give less.
The following reported FischFright 3 values describe its mutation chances. Check the current companion description after balance updates. A probability is not a guarantee over a small number of catches.
| Mutation | Base chance | Chance at level 10 | Multiplier |
| Jack-o' | 7.3% | 10.5% | 9.5x |
| Doomed | 4.4% | 6.3% | 6x |
| Grim | 4.4% | 6.3% | 6x |
| Vile | 4.4% | 6.3% | 6x |
| Eldritch | 1.4% | 2.1% | 7x |
Reported day/night modifiers are 1.1× at night and 0.9× during the day. The daytime value means a reduced effect, not “0.9 times stronger.”
If progress is not registering
- Confirm the correct quest is active and you are at the chapel, not a different Halloween activity.
- For the rescue, stop during flickers; for stabilization, finish qualifying catches during flickers.
- For Nessie Expertise, check that all three required variants are present.
- If the NPC or event area is unavailable, check the event status before following older instructions.
For visual walkthroughs, see the three-stage quest guide and the companion ability reference.
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