Truth Arena 9.15: Some changes in Us and Toc

Here are some changes in the Truth Arena version 9.1, including some buffs and nerf races and races in this update.

Recently, Riot Games has officially revealed changes in the updated Truth Arena 9.15 from the main designer's tweets for the game. The information in this new update includes a wide range of changes from Us and Tribes, buffing heroes that are quite weak and of course there are also nerfs, including Dragons and Demons.

Details of the 9.15 update can be found in this article.

  1. How to get 20 Gold in a round to complete the Truth Arena mission
  2. Top equipped in String Lose the Truth Arena that users should use
  3. Factors used to eliminate players' blood in the Truth Arena

Some new updates in Truth Arena 9.15

Truth Arena 9.15: Some changes in Us and Toc Picture 1Truth Arena 9.15: Some changes in Us and Toc Picture 1

Based on the image above, you can know the changes in Truth Arena 9.15.

According to the review community, the fact that Kennen and the Bow of Light is quite reasonable when currently, Kennen alone can also cause tremendous damage to almost all teams. In addition, the Devil system in meta 9.14B is quite strong and is also nerfed. The only thing strange is that even the Dragon system is nerf despite not being very strong and not being used much.

Truth Arena 9.15: Some changes in Us and Toc Picture 2Truth Arena 9.15: Some changes in Us and Toc Picture 2

Besides, buffing a bunch of generals and tribes is also controversial in the TFT gaming community. First is Kindred and Ashe. Both are powerful archers in the late game of Ice Kingdom and Ma, but somehow are about to get more buffs (possibly clearing the way for the meta for the upcoming Devil).

Truth Arena 9.15: Some changes in Us and Toc Picture 3Truth Arena 9.15: Some changes in Us and Toc Picture 3

In addition to the two Riot Games archers that are going to gain more power, the two other names are about to be "on the elephant": Yasuo and Karthus. Actually, these two names are not weak but they are not too strong and do not need to be edited.

In addition, the Pirate Tribe also has the same buffs with the above generals, although the Pirates are also quite strong compared to the Gunners, but if they have a common buff, it seems unreasonable.

Truth Arena 9.15: Some changes in Us and Toc Picture 4Truth Arena 9.15: Some changes in Us and Toc Picture 4

But what is more remarkable is that the four races are completely reworked, namely Knights, Void, Nobility, Ninja. The predicted changes will include:

  1. The Knights are now one of the weakest races in the game and of course need a "help" from Riot Games. It is possible that there will be a mechanism to block damage or reduce damage to be received as a percentage as other Auto Chess games.
  2. Nobility: It is imperative to have enough 6 Nobles to have a buff that makes the Nobles almost dependent on the last chess piece Kayle. It is very likely that Noblesse will be able to redistribute buffs (possibly by 2/4/6 generals instead of the current 3/6).
  3. Next is the Void, now this clan has a simple effect and is easy to transplant. But it is only suitable for many hand-fighters like the two systems of Archers and Gunners. Is it possible? Nowhere will it be possible to penetrate even more powerful spells for allies like the Warlocks of other Auto Chess games?
  4. Fake Rings are too strong for Assassins. The remake can help adjust the amount of additional damage, or it is possible to give 4 Ninja a completely new common skill like 3 Elementalists.

In addition to the new updates in Truth Arena 9.15 above, Riot Games is also considering to follow more closely about the Devil or the National Ice in the future. However, it may appear in Patch 9.16, and the official 9.15 version only has the same changes.

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