Instructing the Truth Arena Knight Knights formation
The version of the Truth Arena 9.15 has undergone many changes, bringing disadvantages to many generals when reducing their power. And there are many generals who have received help from this version, including the Knights.
The knight in this DTCL version received additional armor buffs and reduced the damage received from every attack. It was a quite advantageous point to help the Knight prevail over the other tribes in the Truth Arena. If combined with Archers, it will be very easy to get to the top, you can look at the article below to build the Archer Knight squad very easily reached the top 1.
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Find out the General Knight Arena Knight formation
1. Knight
TFT Knights are classified into two categories and have unique characteristics that help you build your formation to the best.
Type 1: Garen, Mordekaiser, Darius. All three are easy-to-find and cheap generals, which can be used in any stage of the match. Especially Mordekaiser because this general can follow you from the beginning to the end of the match.
Type 2: Kayle, Sejuani, Poppy. These three Knights have good resistance and also have good armor. Not to mention the effects that are added to the skill of "spearheading" such as stunning, immortality, tossing. And so many options, the price is not as soft as tofu. All three have a price of 3 or more gold and rarely appear at the beginning of the battle.
As mentioned above, after the 9.15 version also received buffs and can bring a big shield to the whole team, instead of just knights like before. Knight system is also very easy to activate with 3 milestones to help you easily build the formation as you want.
Specifically, the team will reduce the damage as follows:
- (2): 15 damage from all sources.
- (4): 30 damage from all sources.
- (6): 55 damage from all sources.
2. Archers
The Archery System currently has 4 members and is also diverse in Ethnicity, both in effect and rank among generals in this clan. Since this formation uses 4 Archers as main damage, it is certain that all 4 will have to appear in the lineup. It is important to take the Archers at any time.
If all 4 Archers are gathered, the attack speed and firing ability of each hero will be greatly increased. Vayne with Varus will source standard damage, magic is fine. Ashe and Bang Quoc will control the whole map.
Kindred, if arranged in the right position, can save the remaining 3 Archers if the next line encounters the powerful Assassins. In addition, this general is very suitable if he goes with the Knight when he has Mordekaiser at the front line.
Specifically the parameters of Archers with the Ma clan will be as follows:
Every 3 seconds, the attacker's attack speed will be doubled
- (2): 25% more chance
- (4): 65% more chance.
Evil
- (2): Curse an enemy at the beginning of the match and cause the enemy to have only 100 left
Analyzing Pros - Disadvantages of Knight formation - Archers
1. Advantages
- Very high attack speed with good resistance is one of the advantages that this lineup has.
- The most influential generals in the squad all have an average price, only Kindred is quite rare but the ability to be in the market is very high.
- The ability to control as well as stun from Ashe, the Ice Country helps secure the rear.
- At the end of the game if Kayle is added, the squad will become extremely powerful, helping the main sources of damage live for a long time in the fighting.
- It is very suitable to refine teams that equip equipment for a champion, such as a Sorcerer - Void with Kindred's ability to deal damage.
- Easily climb TOP in the rankings.
2. Cons
- Although these are average generals, it is difficult to appear in the early stages of the battle.
- Knights will be very strong at the beginning of the game, but in the middle of the match it will not be as strong as the first match against other teams.
- It is required to have 4 full Archers to build a prototype team, and often encounter a shortage of personnel because there are quite a lot of players choose this squad.
- Flexible in arranging the position of Archers because it can be corrected by Blitzcrank if placed incorrectly.
How to build the DTCL Archer Knight formation
1. First match
The Knight and Archers' intrinsic is easy to activate, and the beginning of the battle will be the time when you reach your threshold. Just 2 Knight generals with 2 Archers generals is completely comfortable in the first match.
And don't be afraid to roll the champion at this stage. This is the time for you to upgrade the knights one gold quickly. At the stage after you have leveled up, they will appear less.
The easiest and most easily built team will include the following members: Garen, Mordekaiser, Vayne, Varus, Fiora. If complete, you will have the following Ethnic / Next effects.
- 2 Knights: Mordekaiser, Garen
- 2 Archers: Varus, Vayne
- 3 Nobles: Garen, Vayne, Fiora
In which Fiora will be the general responsible when this formation is not completed. The reason why Fiora appears will heal each attack for one member and provide armor buff effect. Helping your team in the first stage will be very solid. There are a few priorities that you need to keep in mind.
- Priority 1: Pay attention to Golden Shovel and Mesh. This equipment will help you a lot in the later stages of the match. Especially when only 1 Knight is missing, there are 6 Knights.
- Priority 2: Get Kindred as soon as possible even at any stage of the match.
- Priority 3: Target items that increase attack speed and pay attention to Kayle during the market.
- Priority 4: Upgrade Mordekaiser and Garen as high as possible
2. Mid-game
At this stage it is time that you will lose a lot of breath when other teams have also formed the amount of damage. At this point, try to have Kindred and Ashe as mentioned in stage 1. Consider considering upgrading archers because now more golden generals will appear.
- 2 Knights: Mordekaiser, Garen
- 2 Ma: Kindred
- 4 Archers: Ashe, Varus, Vayne, Kindred
- 3 Nobles: Vayne, Garen, Fiora
The effect from Ma's house will be activated at mid-game, helping you to answer more than a general at the fighting stage. Along with that is a general who receives a buff from the Noblesse so it will be very strong, so you won't lose too much blood at this stage.
However, this formation is not complete, so try to save after each round to get high gold. You should not roll much because the generals you want will not appear much. In addition, it reduces the amount of gold you accumulate and reserves for the end of the battle.
Until you go to the market, your blood level will definitely stop at an average level, so try to get the generals you want. If you have more Gold Shovel, you can still take it but take a look at the situation and consider whether a spoon or a general is more beneficial.
If you are careful, look at the enemy team, whichever team you see has Blitzcrank, take precautions. This long-handed name can surprise you and can cause your squad to lose a major source of damage.
3. The final stage
Through the middle of the game and still living well, this is the time when you will enjoy the winning series and will go "countless" with each one. You can sell Fiora because now a Nobility insurance will not work with the amount of damage accumulated from other teams, you can replace Fiora with Kayle.
To have Kayle, Poppy or Sejuani at this time is not too difficult for you to complete your lineup. And you will get the effects of the system after completing your lineup.
- 5 Knights: GarenMordekaiser, Kayle, Seju, Poppy
- 4 Archers: Ashe, Kindred, Varus, Vayne.
- 3 Nobles: Garen, Vayne, Kayle
- 2 Gangs: Sejuani, Ashe
- 2 Ma: Mordekaiser, Kindred
This is also the time when Golden Shovel with Giap Luoi at the beginning of the game market takes effect. With the Knight added at the end of the game you will activate 3 gold indicators at the same time, so that your squad will be very strong.
Hand damage, standard damage, unchallenged magic, or immortality will make this team the best top game.
Don't forget that you have to arrange your formation so that Kindred and Kayle's interaction is long enough. Thanks to that, the archers can accumulate enough dame to solve the game and win.
If you are equipped with a speed of fire, pour it all into Ashe because she now possesses an extremely stunned ability. If you have 2 Oversized Sticks, give it to Varus to hold the Witch's Hat.
And while being an archer, Varus can inflict a large amount of magic spells and help destroy enemies more easily.
Above is a full analysis of the Knights of the Ranger squad and the team build instructions in stages, how to equip the equipment. If you are looking for the most effective lineup in this 9.15 Truth Arena, then try building the Knight Order lineup according to the instructions above.
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