Guide to build Hextech squad for Truth Arena and how to effectively map
The Hextech clan is considered to have great power at the end of the game in DTCL, but the Hextech clan has a powerful power by locking the equipment of the enemy generals standing around 2 cells and locking it within 8 seconds.
The new names in the Hextech clan will be Vi, Camille, Jayce and Jinx. Here's how to build Hextech formations and how to effectively map this new lineup.
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Details of the generals and the buffs enjoyed by the Hextech Clan
The update of the Hextech Clan will appear in the version of Truth Arena 9.16 on August 14, with the following detailed effects.
- 2 Hextech > Lock all equipment for 8 seconds around General Hextech 1 box
- 4 Hextech > Lock all equipment for 8 seconds around General Hextech 2 cells
Below is the details of the general in the Hextech clan
Camille
- Us: Make a Guest
- Tier: 1 Gold
- Skill: Ultimatum - Ability to bind legs and create damage aimed directly at the attacking target. The ally standing nearby, if it hits the target, will automatically switch to Camille's target board at this time.
- Meta: Concentrate the damage on one target to finish quickly, especially bind the moving targets and the dame at the back of the enemy team (if you change Camille to Assassin). Camille will make the Sword easier to join in the beginning of the match with Shen and Fiora.
Jayce
- Us: Chemistry Master
- Tier: 2 Gold
- Skill: Break the hammer and turn that hammer into a cannon cannon. Has the effect of repelling the opponent in front of it and switching to a distant form, taking max attack speed for the first few hits.
- Meta: The sub-tank role repels and defeats the enemy's attack line to switch to a far-away form of dame (as opposed to Gnar). Jayce doesn't have much mana to transform (max is only 50) to help the formation line up more easily in the beginning of the game, including Elise, Nidalee and Jayce.
Vi
- System: Gladiator
- Tier: 3 Gold
- Skill: See a target that is farthest away and then glide like a wind, drifting across all the heroes on the way and knocking the target at the same time causing damage.
- Meta: Because of the ability to tear up the lineup, and attack the targets in the back row of the enemy team. So you can put Vi in Blitzcrank's position, the long-handed general that is easily overcome.
Jinx
- System: Gunner
- Tier: 4 Gold
- Internal Skill - Hung Phan: Jinx gradually raises his skills according to each target he defeats. Speeding up after the first goal, after the second goal, Jinx will pull out his cannon and deal wide damage according to normal attacks.
- Meta: Adding damage to the Gunner team, JinX will be a chess piece with very strong damage but in return, it is bloody and easy to die. Like Miss Fortune but somewhat more stable.
Guide to build the Hextech Arena of Truth Arena
At the beginning, Hextech is still quite weak, the opponent's equipment is incomplete. Therefore, if a player wants to build a Hextech clan, they need to choose a Swordsman or a Noblesse to avoid losing too much blood or limiting losing the battle as much as possible.
Some Hextech formations you can choose at an early stage like:
- Garen, Jayce, Vi, Vayne, Lucian (If selected by Gunner)
- Garen, Jayce, Vi, Fiora, Vayne (If transformed through Sword People)
- Camille, Fiora, Vi, Aatrox, Gangplank (If you want to transfer to Earned Sword soon)
Of course, building the Hextech line depends on which strategy you want to follow and the winning or losing sequence to make the most suitable choice.
Mid-game period
At this point, Hextech began to prove his position on the chessboard. Right now you will have 4 extra Hextech to activate wide area skill lock effect. You should endorse the Hextech generals right in front of the enemy's equipped champions to block the effect from those equipment.
Some worrisome equipment such as the Curse Sword, the Statikk Dao Dien or some equipment are very popular during this period. Besides the equipment that supports damage, you can also choose to lock the armor equipped with armor such as Warmog Blood Armor or Giap Gai, which will make the enemy's resistance much weaker.
The current generals will be Vi, Jinx, Camille, Jayce. You can then select the gunner to get the gunner effect (2). In addition, you can get Gangplank which is also a champion so it is preferable that you can get Gunner (2) and Swordsman (3).
Next you can use the money to level up, and can get Gunslinger (6) as quickly as possible.
End Game
Please sell Draven when you reach level 7, instead you should give a Gunner to have the Gunner effect (4). Miss Fortune will be the most logical name, please constantly upgrade your champion.
When the enemy's equipment is locked, the champion will be temporarily useless for the first 8 seconds of each round, and in this 8 seconds you have to kill as many opponents as possible.
Ideal conditions for reaching level 8 will be: Camille, Jayce, Vi, Jinx, Graves, Lucian, Gangplank and Miss Fortune . Then when you reach level 9, you can change Tristana to the 6th Gunslinger position.
Now the effects you will have include: 6 Gunners, 4 Hextech and 3 Pirates .
How to map the Hextech squad
- Jinx and Tristana should have the Palace of Light, the Red Charm and the Cursed Sword.
- Miss Fortune should have Devil Letter Morello, Love Shojin and Witch's Hat.
- Resilient equipment for Gangplank, Vi and Camille.
- For Graves, you should equip Song Song, Infinity, and Red Amulet
If you get the Blade or Sword, the Power Knife that equips Lucian will be very good. If you only equip at least 2 heroes in the team above, your team will win.
Above is the guide to build new Hextech squad and how to map Hextech squad. If you want this new clan experience in the Truth Arena, remember the tutorial in this article to do when playing.
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