Experience Google Stadia: Great overall, but there are still many unknowns
At the GDC Game Developer Conference in San Francisco, Google has just released a completely new platform called 'Stadia' that allows gaming, as well as live blockbusters, games. play graphic-intensive videos through its cloud service. With this new platform, users only need the Chrome browser and high-speed, stable Internet to be able to smooth out most of today's terrible titles, and can also stream all content directly. I want on almost every internet-connected device like smart TV, smart phone, tablet computer, or laptop . This is really a 'blockbuster' coming from Google, but whether the platform Is this for great practical experience like in theory? Of course there are many things we don't know yet, but Google's Stadia platform seems attractive enough for users to expect to see what Mountain View giants will launch in the future. We will find out later.
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The whole idea of Google Stadia is to make all of the complex, in-depth processor operations in game rendering, implemented and completed within data centers. extremely powerful by Google. This means that Google will use its own hardware power from its system to 'handle' tasks related to users' processing power, enabling them to experience the service without having to worry. mind the hardware power, which only needs a fast, stable internet connection. The output data will be transmitted back to the user's device in real time, and when you press a button on the controller, the signal will be sent back to Google's cloud, starting the loop again. This means Stadia can, and will, work on any device, as long as the device is able to run Chrome browser or Google's Chrome-based browser. That means popular devices like iPhone, Android, Windows, Mac, TV Chromecast, Chromebook, tablet . all support Stadia. It can be seen that Google's ambition is to build an online game and video platform for everyone. With the Stadia platform, you don't need to own an expensive console or PC console and still be able to play blockbuster games on your 'grass' Chromebook.
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There are also many concerns about over-reliance on the cloud leading to high latency in the service experience, such as the delay that can occur when you press the button and the corresponding task is displayed. display on the screen. However, the actual test with the Assassin Creed Odyssey game shows that this game is handled very smoothly, the jerky, lag phenomenon rarely occurs, while maintaining the quality of exquisite graphics. and high frame rate. Of course there is still a bit of lag being noted, which shows Stadia, at the present time, can work great with games like Assassin Creed, but maybe get a bit 'embarrassed' when must handle high-speed action shooter games.
Indeed, GameSpot's writer Michael Higham had a chance to try out the Doom Eternal game on Stadia and thought that the input delay caused a little hindrance to his gaming experience. While this delay is not too serious, and overall is perfectly acceptable, it is also a 'small' reminder to the service provider and users that even though it is live Game online is a very promising and potential technology, but it may not be ideal for all games, at least for the time being.
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In addition, one other 'strange' experience of Stadia has also been recorded, which is that it seems that Google is still not ready to show the effectiveness and persuasion of the handle. The game is designed specifically for Stadia, using WiFi to synchronize directly with Google Cloud as a new way to avoid input delays. Google did not use this device much during the product launch ceremony but instead demonstrated the new platform with an old PC gaming controller, produced by Logitech and still works well.
This makes many people skeptical about the real benefit of this 'dedicated' handle, whether it is really useful, or just a product that comes with 'buy beer with peanuts'. . Google said that the Stadia platform will provide maximum support for the Stadia game handle, but we will still have to wait for more in-depth practical experience to verify this information. It was also reported that the Xbox or PlayStation handles could also work with Stadia, but there would be some restrictions on the dedicated feature.
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Overall, a relatively optimistic outlook is still waiting for Google Stadia to stay ahead. The problems, namely the input delay, seem to be fixable and Google's talented engineering team will definitely not let this situation last any longer. Putting aside the issue of input latency, it can be seen that overall, Google Stadia has given the ability to handle tasks very smoothly, even slightly better than some popular platforms. The current. This is probably not something new for those who had participated in Google's Project Stream beta project last year, where they experienced the Odyssey game running on Chrome browser through Stadia version. The old, but still will be expected information for many others.
There are still so many things that we don't know
If everything goes according to Google's plan, Stadia could absolutely become the "supporter" of the video game industry which is proving increasingly dwarfed by the expansion of mobile games. In fact, fewer and fewer people need to buy expensive new game consoles, even if old smartphones can help them experience many interesting games anytime, anywhere.
However, it is still too early to assert 'firmly' anything. Although the experience of many people with Stadia during the product launch is quite good, but perhaps this will change drastically depending on the quality of the internet connection that the user owns. In places where internet connection is unstable or is simply slow, Stadia may not work as expected, which will be one of the major reasons why Stadia is difficult to reach many users if Google has no solution to overcome the problem in the future.
Moreover, we still cannot have the most seamless, best experience for all the games that Stadia will provide, in addition to "Assassin's Creed Odyssey" and "Doom Eternal". Google said it still has many "toys" to be released in the future, but with a platform like Stadia, survival and success or premature death will depend heavily on the quality of the game library. , regardless of how good hardware technology is.
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Finally, Google has yet to announce pricing for hardware devices as well as integrated packages in the Stadia platform. Therefore, we have not been able to temporarily assess whether the platform is really worth using. Will Google value Stadia as a monthly subscription, like Spotify or Netflix? Or will you pay for each game, similar on other digital platforms like Steam or Apple App Store? All is still unknown, but surely Mountain View giant will have to publish details about this information this year.
The launch of the Stadia platform shows Google's great ambition to step into the $ 140 billion game industry at a level beyond the Android platform, let's see how successful they can be with This adventurous step!
You should read it
- Google launched Stadia platform, just need to connect to the Internet and Chrome browser is playing a terrible game, no need for genuine machines
- Mountain View's Google Stadia and its ambition to dominate the game industry
- Stadia - Google's Chrome browser platform launched in November in 14 countries, supporting 31 games
- Stadia - Google's new gaming platform can 'stifle' the mobile game market?
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- Google Stadia - The name of the spy in the cover of the gaming service, maybe!
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- A quick sense of Google Stadia game handle: Amazingly handy, amazing
- Google Stadia captures rollout, newest games and everything else you need to know
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