3 hours/week
Build small SwiftUI or UIKit features.
Programming technologie guide
Learn iOS through prerequisites, core workflows, projects, troubleshooting, and production practices.
Learning sequence
App structure, lifecycle, UI, and state
Navigation, forms, lists, and user interaction
Networking, persistence, permissions, and concurrency
Architecture, testing, and dependency boundaries
Accessibility, performance, signing, and release
3 hours/week
Build small SwiftUI or UIKit features.
6 hours/week
Add navigation, networking, persistence, and tests.
10 hours/week
Build a release-ready application with production concerns.
SwiftUI is a practical starting point for new apps, while UIKit remains important in existing codebases. Learn Swift fundamentals first.